DrawObjectsRenderPass
¶
Use the Draw Objects Render Pass to render only nodes in a Scene node provided by an object source you set in this render pass. The Draw Objects Render Pass renders objects from the object source you set in the ObjectSourceProperty property with the Camera node that the Scene node uses. The Camera node that a Draw Objects Render Pass uses must be in the same Scene node as the objects that the Draw Objects Render Pass renders.
Use a Draw Objects render pass to render nodes under a Scene node provided by an object source you set in this render pass.
Inherits properties and message types from DrawObjectsRenderPassMetadata.
Create a Draw Objects Render Pass.
| name | (string) | The name of the Draw Objects Render Pass. |
| (DrawObjectsRenderPass) | The created Draw Objects Render Pass. |