Class BuildAccelerationStructureRenderPassMetadata

Defines properties and message types for BuildAccelerationStructureRenderPass.

Inherits properties and message types from RenderPassMetadata.

Property Types

See also PropertyType
BuildAccelerationStructureRenderPassMetadata.ObjectSourceProperty

Sets the object source which collects the nodes that you want to use for ray tracing. To render all nodes in a Scene node (Root Object Source), do not set the value for this property.

BuildAccelerationStructureRenderPassMetadata.OutputAccelerationStructureProperty

Built acceleration structure resource.