AnimationPlayerMetadata
¶
Defines properties and message types for AnimationPlayer.
Inherits properties and message types from NodeComponentMetadata.
AnimationPlayerMetadata.TimelineProperty¶ | The target animation timeline. |
AnimationPlayerMetadata.AutoplayEnabledProperty¶ | Specifies whether animation player should start playback of its timeline automatically when it is attached to the node. |
AnimationPlayerMetadata.RelativePlaybackProperty¶ | Specifies whether animations are played in relative manner by adding animated value to target property value instead of replacing the property value. |
AnimationPlayerMetadata.RestoreOriginalValuesAfterPlaybackProperty¶ | Specifies whether animated properties return to their initial values after playback of the timeline ends. |
AnimationPlayerMetadata.PlaybackModeProperty¶ | Specifies the mode of timeline playback (normal, reverse, pingpong). |
AnimationPlayerMetadata.DurationScaleProperty¶ | Specifies how much duration of the timeline is scaled during its playback. |
AnimationPlayerMetadata.RepeatCountProperty¶ | Specifies how many times the timeline is played during its playback (1 for one time playback, 0 for infinite amount of repeats). |
AnimationPlayerMetadata.PlayMessage¶ | Instructs an Animation Player to start animation playback with new parameters. Arguments: AnimationPlayerMetadata.PlayMessageArguments |
AnimationPlayerMetadata.ResumeMessage¶ | Instructs an Animation Player to resume animation playback if it is paused or to start the playback if it is stopped. |
AnimationPlayerMetadata.PauseMessage¶ | Instructs an Animation Player to pause animation playback. |
AnimationPlayerMetadata.StopMessage¶ | Instructs an Animation Player to stop animation playback. Arguments: AnimationPlayerMetadata.StopMessageArguments |
AnimationPlayerMetadata.StartedMessage¶ | Occurs when an Animation Player starts animation playback. |
AnimationPlayerMetadata.StoppedMessage¶ | Occurs when an Animation Player stops animation playback. |
AnimationPlayerMetadata.CompletedMessage¶ | Occurs when an Animation Player completes animation playback. Arguments: AnimationPlayerMetadata.CompletedMessageArguments |
Message arguments classes define message arguments used for different message types. Each class defines a number of property types - arguments - together with getter and setter functions for them.
PlaybackModeProperty¶ | Specifies the mode of timeline playback (normal, reverse, pingpong). This mode is applied on top of player's mode property. Example
|
DurationScaleProperty¶ | Specifies how much duration of the timeline is scaled during its playback. This scale is applied on top of player's duration scale property. Example
|
RepeatCountProperty¶ | Specifies how many times the timeline is played during its playback (1 for one time playback, 0 for infinite amount of repeats). This repeat count is applied on top of player's repeact count property. Example
|