Class Node3DMetadata

Defines properties and message types for Node3D.

Inherits properties and message types from NodeMetadata.

Property Types

See also PropertyType
Node3DMetadata.LayoutTransformationProperty

The location, orientation and scale of the node relative to its parent node. Layout Transformation affects the layout. If you do not want to affect the layout, use Render Transformation.

Node3DMetadata.RenderTransformationProperty

The location, orientation, and scale of the node relative to its parent node. Render transformation does not affect the layout of the node.

Node3DMetadata.FinalTransformationProperty

The combined location, orientation and scale of the node and its ancestor nodes. Automatically calculated by the system.

Node3DMetadata.FrustumCullMarginProperty

The margin of the frustum cull radius of the node. For example, set the margin when a vertex shader modifies the geometry of the node. To use this property, enable the Frustum Culling property in the Draw Objects Render Pass you use to render the node.

Message Types

See also MessageType

Message Arguments

Message arguments classes define message arguments used for different message types. Each class defines a number of property types - arguments - together with getter and setter functions for them.