Class GatherNearestLightsRenderPass

Class Hierarchy

Use Gather Nearest Lights Render Pass to select lights to use for nodes in a scene. Works like Gather Lights Render Pass, but instead of selecting lights in order in list, selects them by distance to the querying node.

Inherits properties and message types from GatherNearestLightsRenderPassMetadata.

Synopsis

Methods
create()

Creates an instance of GatherNearestLightsRenderPass

GatherNearestLightsRenderPass:create(objectName)

Creates an instance of GatherNearestLightsRenderPass.

Parameters
objectName (string)

The name of the object.