GatherNearestLightsRenderPass
¶
Use Gather Nearest Lights Render Pass to select lights to use for nodes in a scene. Works like Gather Lights Render Pass, but instead of selecting lights in order in list, selects them by distance to the querying node.
Inherits properties and message types from GatherNearestLightsRenderPassMetadata.
Creates an instance of GatherNearestLightsRenderPass.
objectName | (string) | The name of the object. |