MaskEffect2DEnums
¶
Defines the stretch modes.
None¶ | Does not stretch the mask. |
Fill¶ | Stretches the mask to fill the node. |
Uniform¶ | Stretches the mask using uniform scaling to fill the node in either vertical or horizontal direction, whichever requires smaller scale. |
UniformToFill¶ | Stretches the mask using uniform scaling to fill the node in either vertical or horizontal direction, whichever requires larger scale. |
Repeat¶ | Does not stretch the mask, and allows the mask to repeat outside of its area based on the mask texture wrap mode. |
Count¶ | The number of stretch modes. |
Defines the vertical alignment modes.
Bottom¶ | Aligns the bottom edge of the mask with the bottom edge of the node. |
Top¶ | Aligns the top edge of the mask with the top edge of the node. |
Center¶ | Centers the mask vertically in the node. |
Stretch¶ | Stretches the mask vertically to fit the node from the top edge to the bottom edge. |
Count¶ | The number of vertical alignment modes. |
Defines the horizontal alignment modes.
Left¶ | Aligns the left edge of the mask with the left edge of the node. |
Right¶ | Aligns the right edge of the mask with the right edge of the node. |
Center¶ | Centers the mask horizontally in the node. |
Stretch¶ | Stretches the mask horizontally to fit the node from the left edge to the right edge. |
Count¶ | The number of horizontal alignment modes. |
Defines the mask texture channels that you can use as the mask.