Camera nodes

Use the Camera node to show the content of a Scene in your Kanzi Studio project and in your Kanzi application.

To change the view of a Scene, you can use several Camera nodes and set them in different ways, but you can use only one Camera node at a time to view a scene. You can define in your project for each Scene which Camera nodes to use for the final view of your Kanzi application.

In the Preview a camera is shown as a magenta box-shaped outline with a protruding cone. The protruding cone part is the front of the camera showing the content of a Scene.

Tip

To see the camera in the Preview, click image0 to enter the Analyze mode, right-click image1, and select Debug objects.

../../_images/camera1.png

When you create a new project, the Scene in the Viewport 2D contains a Camera node that shows that Scene in the Preview. Render passes use Camera nodes to render the contents within the view of the Camera node.

See also

Using the Camera node

Making nodes turn to a Camera node