| CResourceManager.AcquireTask | Load task for a group of resources |
| ►CActionBaseMetadata | Metadata definitions for ActionBase |
| ►CActionBase | Base abstraction class for Action classes |
| ►CAction | Actions are small operations that Kanzi executes when the trigger event that contains that action occurs and the trigger conditions are met |
| ►CForwardingAction | ForwardingAction is the base class for the action classes that read and send arguments, such as SetPropertyAction or DispatchMessageAction |
| CDispatchMessageAction | |
| CSetPropertyAction | Sets a property value to a float property or a float attribute a structured property |
| CMoveFocusAction | Transfers focus to another focusable item in the focus navigation chain |
| CTrySetFocusAction | Tries to set focus to the node that you set in the Target Item property |
| CWriteLogAction | Writes a message to the Kanzi Studio Log window |
| ►CApplyAction | |
| CApplyActivationAction | Keeps an Activity node activated for as long as the conditions are met in a Data Trigger that contains this action |
| CApplyPropertyAction | Sets a property to the requested value for as long as the conditions are met in a Data Trigger that contains this action |
| ►CActionMetadata | Metadata definitions for Action |
| CAction | Actions are small operations that Kanzi executes when the trigger event that contains that action occurs and the trigger conditions are met |
| CPageMetadata.ActivatedMessageArguments | Metadata definitions for ActivatedMessageArguments |
| CScreenMetadata.ActivateThemeMessageArguments | Metadata definitions for ActivateThemeMessageArguments |
| CActivityHostConceptMetadata.ActivationMessageArguments | Metadata definitions for ActivationMessageArguments |
| ►CActivityCodeBehindMetadata | Metadata definitions for ActivityCodeBehind |
| CActivityCodeBehind | ActivityCodeBehind is code that is associated with a particular Activity node, and has access to the properties of that Activity node |
| ►CActivityConceptMetadata | Metadata definitions for ActivityConcept |
| ►CActivity2DMetadata | Metadata definitions for Activity2D |
| CActivity2D | |
| ►CActivity3DMetadata | Metadata definitions for Activity3D |
| CActivity3D | |
| ►CActivityHostConceptMetadata | Metadata definitions for ActivityHostConcept |
| ►CDataDrivenExclusiveActivityHost2DMetadata | Metadata definitions for DataDrivenExclusiveActivityHost2D |
| CDataDrivenExclusiveActivityHost2D | Use a Data-Driven Exclusive Activity Host 2D, with a data source, to generate Activity 2D nodes from the content of data objects |
| ►CDataDrivenExclusiveActivityHost3DMetadata | Metadata definitions for DataDrivenExclusiveActivityHost3D |
| CDataDrivenExclusiveActivityHost3D | Use a Data-Driven Exclusive Activity Host 3D, with a data source, to generate Activity 3D nodes from the content of data objects |
| ►CExclusiveActivityHost2DMetadata | Metadata definitions for ExclusiveActivityHost2D |
| CExclusiveActivityHost2D | |
| ►CExclusiveActivityHost3DMetadata | Metadata definitions for ExclusiveActivityHost3D |
| CExclusiveActivityHost3D | |
| ►CParallelActivityHost2DMetadata | Metadata definitions for ParallelActivityHost2D |
| CParallelActivityHost2D | |
| ►CParallelActivityHost3DMetadata | Metadata definitions for ParallelActivityHost3D |
| CParallelActivityHost3D | |
| CActivityConceptMetadata.ActivityInternalMessageArguments | Metadata definitions for ActivityInternalMessageArguments |
| CActivityConceptMetadata.ActivityMessageArguments | Metadata definitions for ActivityMessageArguments |
| CActivityConceptMetadata.ActivityPrefabMessageArguments | Metadata definitions for ActivityPrefabMessageArguments |
| CActivityStatus | |
| CAnimationBindingProcessorMetadata | Metadata definitions for AnimationBindingProcessor |
| ►CAnimationPlayerMetadata | Metadata definitions for AnimationPlayer |
| CAnimationPlayer | Controls animation playback |
| ►CAnimationResourceMetadata | Metadata definitions for AnimationResource |
| CAnimationResource | |
| ►CApplyActionMetadata | Metadata definitions for ApplyAction |
| CApplyAction | |
| ►CApplyActivationActionMetadata | Metadata definitions for ApplyActivationAction |
| CApplyActivationAction | Keeps an Activity node activated for as long as the conditions are met in a Data Trigger that contains this action |
| ►CApplyPropertyActionMetadata | Metadata definitions for ApplyPropertyAction |
| CApplyPropertyAction | Sets a property to the requested value for as long as the conditions are met in a Data Trigger that contains this action |
| CAssert | A class that can be used to analyze the correctness of the program's behavior |
| CPrefabViewConceptMetadata.AsynchronousLoadCompletedMessageArguments | Metadata definitions for AsynchronousLoadCompletedMessageArguments |
| ►CAutoCloseable | |
| CObjectRef< ObjectType extends KanziObject > | The ObjectRef class is used to store an owning reference to a KanziObject instance |
| CPanManipulatorMetadata.BaseMessageArguments | Metadata definitions for BaseMessageArguments |
| ►CBinaryResourceMetadata | Metadata definitions for BinaryResource |
| CBinaryResource | |
| CBindingProcessorMetadata | Metadata definitions for BindingProcessor |
| ►CBitmapFontMetadata | Metadata definitions for BitmapFont |
| CBitmapFont | |
| CBitmapImage | BitmapImage is the basic runtime primitive to load, hold, and convert image data in memory |
| ►CBlitRenderPassMetadata | Metadata definitions for BlitRenderPass |
| CBlitRenderPass | Use a Blit Render Pass to blit one or more textures to the screen of the current rendering context using a material |
| ►CBlurEffect2DMetadata | Metadata definitions for BlurEffect2D |
| CBlurEffect2D | Use the Blur Effect 2D to add a Gaussian blur effect to a 2D node |
| ►CBrushMetadata | Metadata definitions for Brush |
| ►CBrush | |
| CColorBrush | Use a Color Brush to fill a 2D node with a solid color |
| CContentBrush | |
| CMaterialBrush | Use a Material Brush to fill a 2D node with a material |
| CTextureBrush | Use a Texture Brush to fill a 2D node with a texture |
| ►CButtonConceptMetadata | Metadata definitions for ButtonConcept |
| ►CButton2DMetadata | Metadata definitions for Button2D |
| CButton2D | A class that implements a 2D button UI control |
| ►CButton3DMetadata | Metadata definitions for Button3D |
| CButton3D | Use a Button 3D to create buttons in 3D space |
| ►CToggleButton2DMetadata | Metadata definitions for ToggleButton2D |
| CToggleButton2D | Use a Toggle Button 2D to create buttons with multiple toggle states in 2D space |
| ►CToggleButton3DMetadata | Metadata definitions for ToggleButton3D |
| CToggleButton3D | Use a Toggle Button 3D to create buttons with multiple toggle states in 3D space |
| CCachingMode | Caching modes for nodes |
| CResourceManager.AcquireTask.Callback | Callback interface to indicate that resource loading is finished |
| ►CCameraMetadata | Metadata definitions for Camera |
| CCamera | |
| CMultiClickManipulatorMetadata.CanceledMessageArguments | Metadata definitions for CanceledMessageArguments |
| CPanManipulatorMetadata.CanceledMessageArguments | Metadata definitions for CanceledMessageArguments |
| CPinchManipulatorMetadata.CanceledMessageArguments | Metadata definitions for CanceledMessageArguments |
| CButtonConceptMetadata.CanceledMessageArguments | Metadata definitions for CanceledMessageArguments |
| CClickManipulatorMetadata.CanceledMessageArguments | Metadata definitions for CanceledMessageArguments |
| CDragAndDropManipulatorMetadata.CanceledMessageArguments | Metadata definitions for CanceledMessageArguments |
| ►CClearRenderPassMetadata | Metadata definitions for ClearRenderPass |
| CClearRenderPass | Use a Clear Render Pass to clear the color, depth, and stencil buffers of the current render context |
| CClickManipulatorMetadata.ClickBeginMessageArguments | Metadata definitions for ClickBeginMessageArguments |
| CClickManipulatorMetadata.ClickCancelMessageArguments | Metadata definitions for ClickCancelMessageArguments |
| ►CClickConceptMetadata | Metadata definitions for ClickConcept |
| CButton2DMetadata | Metadata definitions for Button2D |
| CButton3DMetadata | Metadata definitions for Button3D |
| ►CListBoxItemContainer2DMetadata | Metadata definitions for ListBoxItemContainer2D |
| CListBoxItemContainer2D | Use a List Box Item Container 2D prefab to set the appearance and behavior of items in a Grid List Box 2D node |
| ►CListBoxItemContainer3DMetadata | Metadata definitions for ListBoxItemContainer3D |
| CListBoxItemContainer3D | Use a List Box Item Container 3D prefab to set the appearance and behavior of items in a Grid List Box 3D or Trajectory List Box 3D node |
| CToggleButton2DMetadata | Metadata definitions for ToggleButton2D |
| CToggleButton3DMetadata | Metadata definitions for ToggleButton3D |
| CButtonConceptMetadata.ClickedMessageArguments | Metadata definitions for ClickedMessageArguments |
| CClickManipulatorMetadata.ClickEnterMessageArguments | Metadata definitions for ClickEnterMessageArguments |
| CClickManipulatorMetadata.ClickLeaveMessageArguments | Metadata definitions for ClickLeaveMessageArguments |
| ►CClickManipulatorComponentMetadata | Metadata definitions for ClickManipulatorComponent |
| CClickManipulatorComponent | Enables the node to react to click and touch input events |
| ►CClickManipulatorMetadata | Metadata definitions for ClickManipulator |
| CClickManipulator | |
| CClickManipulatorMetadata.ClickMessageArguments | Metadata definitions for ClickMessageArguments |
| ►CCodeBehindMetadata | Metadata definitions for CodeBehind |
| ►CCodeBehind | Code Behind is a workflow where you associate code with an instance of a node instead of a type |
| CActivityCodeBehind | ActivityCodeBehind is code that is associated with a particular Activity node, and has access to the properties of that Activity node |
| ►CColorBrushMetadata | Metadata definitions for ColorBrush |
| CColorBrush | Use a Color Brush to fill a 2D node with a solid color |
| CColorRGBA | Color with 4 floating point components: red, green, blue and alpha (r, g, b, a) |
| CCodeBehind.CommandHandler | CommandHandler implements a handler for a command |
| CCommandMetadata.CommandMessageArguments | Metadata definitions for CommandMessageArguments |
| CCommandMetadata | Metadata definitions for Command |
| CRangeConceptMetadata.CommonMessageArguments | Metadata definitions for CommonMessageArguments |
| CPropertyTargetInterpolatorMetadata.CompletedMessageArguments | Metadata definitions for CompletedMessageArguments |
| CAnimationPlayerMetadata.CompletedMessageArguments | Metadata definitions for CompletedMessageArguments |
| ►CCompositionTargetRenderPassMetadata | Metadata definitions for CompositionTargetRenderPass |
| CCompositionTargetRenderPass | Use a Composition Target Render Pass to render to a composition target |
| ►CConditionMetadata | Metadata definitions for Condition |
| CCondition | Condition for triggers |
| CConstraintsMetadata | Metadata definitions for Constraints |
| ►CContentBrushMetadata | Metadata definitions for ContentBrush |
| CContentBrush | |
| ►CContentLayoutConceptMetadata | Metadata definitions for ContentLayoutConcept |
| ►CContentLayout2DMetadata | Metadata definitions for ContentLayout2D |
| ►CContentLayout2D | Use a Content Layout 2D node to present content in a 2D UI control as a single item |
| CDataDrivenExclusiveActivityHost2D | Use a Data-Driven Exclusive Activity Host 2D, with a data source, to generate Activity 2D nodes from the content of data objects |
| CListBoxItemContainer2D | Use a List Box Item Container 2D prefab to set the appearance and behavior of items in a Grid List Box 2D node |
| ►CContentLayout3DMetadata | Metadata definitions for ContentLayout3D |
| ►CContentLayout3D | Use a Content Layout 3D node to present content in a 3D UI control as a single item |
| CDataDrivenExclusiveActivityHost3D | Use a Data-Driven Exclusive Activity Host 3D, with a data source, to generate Activity 3D nodes from the content of data objects |
| CListBoxItemContainer3D | Use a List Box Item Container 3D prefab to set the appearance and behavior of items in a Grid List Box 3D or Trajectory List Box 3D node |
| CNode.ContentStretch | Content stretch option |
| ►CCubeMapRenderPassMetadata | Metadata definitions for CubeMapRenderPass |
| CCubeMapRenderPass | Use a Cubemap Render Pass to create a cubemap texture that represents the scene from some location |
| CTextBoxConceptMetadata.CursorPositionMessageArguments | Metadata definitions for CursorPositionMessageArguments |
| ►CDataContextMetadata | Metadata definitions for DataContext |
| ►CDataContext | DataContext acts as a container for data |
| ►CDataObject | DataObject is a node in a tree of data |
| CDataObjectBool | DataObjectBool is a specialization of DataObject for data of Boolean type |
| CDataObjectInt | DataObjectInt is a specialization of DataObject for data of Integer type |
| CDataObjectList | DataObjectList is a specialization of DataObject for list data |
| CDataObjectReal | DataObjectReal is a specialization of DataObject for data of Double type |
| CDataObjectString | DataObjectString is a specialization of DataObject for data of String type |
| CDataSource | Use data sources to separate the user interface from the application data and to remove the dependencies between a Kanzi Studio project and the application code which define the Kanzi application |
| ►CDataDrivenExclusiveActivityHostConceptMetadata | Metadata definitions for DataDrivenExclusiveActivityHostConcept |
| CDataDrivenExclusiveActivityHost2DMetadata | Metadata definitions for DataDrivenExclusiveActivityHost2D |
| CDataDrivenExclusiveActivityHost3DMetadata | Metadata definitions for DataDrivenExclusiveActivityHost3D |
| ►CDataObjectBoolMetadata | Metadata definitions for DataObjectBool |
| CDataObjectBool | DataObjectBool is a specialization of DataObject for data of Boolean type |
| ►CDataObjectIntMetadata | Metadata definitions for DataObjectInt |
| CDataObjectInt | DataObjectInt is a specialization of DataObject for data of Integer type |
| ►CDataObjectListMetadata | Metadata definitions for DataObjectList |
| CDataObjectList | DataObjectList is a specialization of DataObject for list data |
| ►CDataObjectMetadata | Metadata definitions for DataObject |
| CDataObject | DataObject is a node in a tree of data |
| ►CDataObjectRealMetadata | Metadata definitions for DataObjectReal |
| CDataObjectReal | DataObjectReal is a specialization of DataObject for data of Double type |
| ►CDataObjectStringMetadata | Metadata definitions for DataObjectString |
| CDataObjectString | DataObjectString is a specialization of DataObject for data of String type |
| CDataObjectType | Type enumerations for different data object types |
| ►CDataSourceListItemGenerator2DMetadata | Metadata definitions for DataSourceListItemGenerator2D |
| CDataSourceListItemGenerator2D | |
| ►CDataSourceListItemGenerator3DMetadata | Metadata definitions for DataSourceListItemGenerator3D |
| CDataSourceListItemGenerator3D | |
| ►CDataSourceMetadata | Metadata definitions for DataSource |
| CDataSource | Use data sources to separate the user interface from the application data and to remove the dependencies between a Kanzi Studio project and the application code which define the Kanzi application |
| ►CDataTriggerComponentMetadata | Metadata definitions for DataTriggerComponent |
| ►CDataTriggerComponent | |
| CDataTrigger | Monitors changes in properties and data source values |
| ►CDataTriggerMetadata | Metadata definitions for DataTrigger |
| CDataTrigger | Monitors changes in properties and data source values |
| CPageMetadata.DeactivatedMessageArguments | Metadata definitions for DeactivatedMessageArguments |
| CNode.DepthAlignment | Depth alignment options |
| ►CDispatchMessageActionMetadata | Metadata definitions for DispatchMessageAction |
| CDispatchMessageAction | |
| ►CDockLayoutConceptMetadata | Metadata definitions for DockLayoutConcept |
| ►CDockLayout2DMetadata | Metadata definitions for DockLayout2D |
| CDockLayout2D | |
| ►CDockLayout3DMetadata | Metadata definitions for DockLayout3D |
| CDockLayout3D | Use Dock Layout 3D to divide objects relative to each other in 3D space |
| CDomain | Domain binds Kanzi subsystems and objects together |
| CDomainMetadata | Metadata definitions for Domain |
| ►CDragAndDropManipulatorMetadata | Metadata definitions for DragAndDropManipulator |
| CDragAndDropManipulator | |
| ►CDrawObjectsRenderPassMetadata | Metadata definitions for DrawObjectsRenderPass |
| ►CDrawObjectsRenderPass | Use a Draw Objects Render Pass to render nodes under a Scene node provided by an object source you set in this render pass |
| CDrawObjectsWithMaterialRenderPass | Use a Draw Objects With Material Render Pass to render nodes under a Scene node provided by an object source with a specific material you set in this render pass |
| ►CDrawObjectsWithMaterialRenderPassMetadata | Metadata definitions for DrawObjectsWithMaterialRenderPass |
| CDrawObjectsWithMaterialRenderPass | Use a Draw Objects With Material Render Pass to render nodes under a Scene node provided by an object source with a specific material you set in this render pass |
| CDynamicPropertyType< Boolean > | |
| CDynamicPropertyType< com.rightware.kanzi.ColorRGBA > | |
| CDynamicPropertyType< com.rightware.kanzi.Matrix4x4 > | |
| CDynamicPropertyType< com.rightware.kanzi.Resource > | |
| CDynamicPropertyType< com.rightware.kanzi.SRTValue2D > | |
| CDynamicPropertyType< com.rightware.kanzi.SRTValue3D > | |
| CDynamicPropertyType< com.rightware.kanzi.Vector2 > | |
| CDynamicPropertyType< com.rightware.kanzi.Vector3 > | |
| CDynamicPropertyType< com.rightware.kanzi.Vector4 > | |
| CDynamicPropertyType< Float > | |
| CDynamicPropertyType< Integer > | |
| CDynamicPropertyType< String > | |
| CTextBoxConceptMetadata.EditingStateChangedMessageArguments | Metadata definitions for EditingStateChangedMessageArguments |
| CEditorInfo | Editor information for metadata |
| CEditorInfoAttribute | Editor information attribute for custom editor information for metadata |
| ►CEmptyNode2DMetadata | Metadata definitions for EmptyNode2D |
| CEmptyNode2D | Empty Node 2D can be used to group other 2D nodes |
| ►CEmptyNode3DMetadata | Metadata definitions for EmptyNode3D |
| CEmptyNode3D | |
| CPanManipulatorMetadata.EnteredMessageArguments | Metadata definitions for EnteredMessageArguments |
| ►CException | |
| CObjectNotFoundException | Exception class to indicate that an Object was not found |
| ►CExclusiveActivityHostConceptMetadata | Metadata definitions for ExclusiveActivityHostConcept |
| CDataDrivenExclusiveActivityHost2DMetadata | Metadata definitions for DataDrivenExclusiveActivityHost2D |
| CDataDrivenExclusiveActivityHost3DMetadata | Metadata definitions for DataDrivenExclusiveActivityHost3D |
| CExclusiveActivityHost2DMetadata | Metadata definitions for ExclusiveActivityHost2D |
| CExclusiveActivityHost3DMetadata | Metadata definitions for ExclusiveActivityHost3D |
| CExpressionBindingProcessorMetadata | Metadata definitions for ExpressionBindingProcessor |
| CExpressionConditionMetadata | Metadata definitions for ExpressionCondition |
| CMatrix4x4.FieldOfViewType | Field of view type of a camera |
| CPanManipulatorMetadata.FinishedMessageArguments | Metadata definitions for FinishedMessageArguments |
| CPinchManipulatorMetadata.FinishedMessageArguments | Metadata definitions for FinishedMessageArguments |
| CDragAndDropManipulatorMetadata.FinishedMessageArguments | Metadata definitions for FinishedMessageArguments |
| ►CFlowLayoutConceptMetadata | Metadata definitions for FlowLayoutConcept |
| ►CFlowLayout2DMetadata | Metadata definitions for FlowLayout2D |
| CFlowLayout2D | |
| ►CFlowLayout3DMetadata | Metadata definitions for FlowLayout3D |
| CFlowLayout3D | Use a Flow Layout 3D to place 3D objects in rows in 3D space |
| CFocusManagerMetadata.FocusEnteredFocusScopeMessageArguments | Metadata definitions for FocusEnteredFocusScopeMessageArguments |
| CFocusManagerMetadata.FocusLeftFocusScopeMessageArguments | Metadata definitions for FocusLeftFocusScopeMessageArguments |
| CFocusManagerMetadata | Metadata definitions for FocusManager |
| ►CFocusNavigationManipulatorMetadata | Metadata definitions for FocusNavigationManipulator |
| CFocusNavigationManipulator | |
| CFocusScopeCoreMetadata | Metadata definitions for FocusScopeCore |
| ►CFontFamilyMetadata | Metadata definitions for FontFamily |
| CFontFamily | |
| ►CFontMetadata | Metadata definitions for Font |
| ►CFont | |
| CBitmapFont | |
| ►CFontStyleConceptMetadata | Metadata definitions for FontStyleConcept |
| ►CTextBlock2DMetadata | Metadata definitions for TextBlock2D |
| CTextBlock2D | Text Block 2D displays text in 2D |
| ►CTextBlock3DMetadata | Metadata definitions for TextBlock3D |
| CTextBlock3D | Use a Text Block 3D to display text in 3D space |
| ►CTextBox2DMetadata | Metadata definitions for TextBox2D |
| CTextBox2D | Use a Text Box 2D node to add single-line text input in 2D space |
| ►CTextBox3DMetadata | Metadata definitions for TextBox3D |
| CTextBox3D | Use a Text Box 3D node to add single-line text input in 3D space |
| CNode2D.ForegroundHint | Hint for foreground handling of nodes |
| ►CForwardingActionMetadata | Metadata definitions for ForwardingAction |
| CForwardingAction | ForwardingAction is the base class for the action classes that read and send arguments, such as SetPropertyAction or DispatchMessageAction |
| ►CFramebufferMetadata | Metadata definitions for Framebuffer |
| CFramebuffer | |
| ►CGatherLightsRenderPassMetadata | Metadata definitions for GatherLightsRenderPass |
| CGatherLightsRenderPass | Use the Gather Lights Render Pass to collect Light nodes to use to light 3D nodes in a scene |
| CGPUResourceMemoryType | Memory upload and RAM preservation strategy for GPU resources |
| ►CGPUResourceMetadata | Metadata definitions for GPUResource |
| ►CGPUResource | |
| CFramebuffer | |
| CMesh | |
| CShaderProgram | |
| ►CSurface | |
| CRenderbuffer | |
| CGraphicsCompareFunction | Renderer stencil modes |
| CGraphicsFormat | GraphicsFormat specifies format of graphics data used for example in textures and vertex attributes |
| ►CGridLayoutConceptMetadata | Metadata definitions for GridLayoutConcept |
| ►CGridLayout2DMetadata | Metadata definitions for GridLayout2D |
| CGridLayout2D | |
| ►CGridLayout3DMetadata | Metadata definitions for GridLayout3D |
| CGridLayout3D | Use a Grid Layout 3D to arrange 3D content in a grid in 3D space |
| ►CGridListBoxConceptMetadata | Metadata definitions for GridListBoxConcept |
| ►CGridListBox2DMetadata | Metadata definitions for GridListBox2D |
| CGridListBox2D | |
| ►CGridListBox3DMetadata | Metadata definitions for GridListBox3D |
| CGridListBox3D | Use a Grid List Box 3D to create a scrollable list of content arranged in a grid |
| CEnum.Helper | Class for holding static functionalities of Enum class |
| CNode.HorizontalAlignment | Horizontal alignment options |
| ►CImage2DMetadata | Metadata definitions for Image2D |
| CImage2D | A class that implements a 2D image UI control |
| CActivityHostConceptMetadata.ImplicitActivityChangeRequestMessageArguments | Metadata definitions for ImplicitActivityChangeRequestMessageArguments |
| CExclusiveActivityHostConceptMetadata.ImplicitActivityChangeRequestMessageArguments | Metadata definitions for ImplicitActivityChangeRequestMessageArguments |
| ►CInputManipulatorMetadata | Metadata definitions for InputManipulator |
| ►CInputManipulator | |
| CClickManipulator | |
| CDragAndDropManipulator | |
| CFocusNavigationManipulator | |
| CKeyManipulator | |
| CLongPressManipulator | |
| CMultiClickManipulator | |
| CNavigationManipulator | |
| CPanManipulator | |
| CPinchManipulator | |
| CTextInputManipulator | |
| CInputManipulatorMetadata.InputMessageArguments | Metadata definitions for InputMessageArguments |
| CTextBoxConceptMetadata.InputMethodActionMessageArguments | Metadata definitions for InputMethodActionMessageArguments |
| CTextBoxConceptMetadata.InputMethodAvailableMessageArguments | Metadata definitions for InputMethodAvailableMessageArguments |
| CFocusManagerMetadata.InputOutsideOverlayMessageArguments | Metadata definitions for InputOutsideOverlayMessageArguments |
| ►CInstantiator3DMetadata | Metadata definitions for Instantiator3D |
| CInstantiator3D | |
| CInstructionBindingProcessorMetadata | Metadata definitions for InstructionBindingProcessor |
| CListBoxConceptMetadata.ItemHiddenMessageArguments | Metadata definitions for ItemHiddenMessageArguments |
| CListBoxConceptMetadata.ItemMessageArguments | Metadata definitions for ItemMessageArguments |
| CListBoxConceptMetadata.ItemSelectedMessageArguments | Metadata definitions for ItemSelectedMessageArguments |
| CListBoxConceptMetadata.ItemVisibleMessageArguments | Metadata definitions for ItemVisibleMessageArguments |
| ►CKanziObject | Object is the base class for Kanzi UI classes that implement association with a Domain |
| CActionBase | Base abstraction class for Action classes |
| CCondition | Condition for triggers |
| CInputManipulator | |
| ►CListBoxItemGenerator2D | |
| CDataSourceListItemGenerator2D | |
| ►CListBoxItemGenerator3D | |
| CDataSourceListItemGenerator3D | |
| ►CNode | Base class for Kanzi nodes |
| ►CNode2D | Node2D is the base class of all 2D nodes |
| CActivity2D | |
| CButton2D | A class that implements a 2D button UI control |
| CContentLayout2D | Use a Content Layout 2D node to present content in a 2D UI control as a single item |
| CDockLayout2D | |
| CEmptyNode2D | Empty Node 2D can be used to group other 2D nodes |
| CExclusiveActivityHost2D | |
| CFlowLayout2D | |
| CGridLayout2D | |
| CGridListBox2D | |
| CImage2D | A class that implements a 2D image UI control |
| CNinePatchImage2D | |
| ►CPage | |
| CPageHost | |
| CParallelActivityHost2D | |
| CPortalView | |
| CPrefabView2D | Use a Prefab View 2D node to instantiate a 2D prefab |
| CScreen | |
| CScrollView2D | Use a Scroll View 2D to get user input from scroll gestures in 2D space |
| CSlider2D | |
| CStackLayout2D | Stack Layout 2D arranges its items on a line along the axis you specify in the DirectionProperty |
| CTextBlock2D | Text Block 2D displays text in 2D |
| CTextBox2D | Use a Text Box 2D node to add single-line text input in 2D space |
| CToggleButton2D | Use a Toggle Button 2D to create buttons with multiple toggle states in 2D space |
| CToggleButtonGroup2D | Use a Toggle Button Group 2D to group Toggle Buttons where only one can be active at a time |
| CTrajectoryLayout2D | Use a Trajectory Layout 2D to arrange content along a trajectory path |
| ►CViewport2D | Use a Viewport 2D to set the size of a render target surface onto which content is projected |
| CProgressiveRenderingViewport2D | |
| ►CNode3D | Node3D is the base class of all 3D nodes |
| CActivity3D | |
| CButton3D | Use a Button 3D to create buttons in 3D space |
| CCamera | |
| CContentLayout3D | Use a Content Layout 3D node to present content in a 3D UI control as a single item |
| CDockLayout3D | Use Dock Layout 3D to divide objects relative to each other in 3D space |
| CEmptyNode3D | |
| CExclusiveActivityHost3D | |
| CFlowLayout3D | Use a Flow Layout 3D to place 3D objects in rows in 3D space |
| CGridLayout3D | Use a Grid Layout 3D to arrange 3D content in a grid in 3D space |
| CGridListBox3D | Use a Grid List Box 3D to create a scrollable list of content arranged in a grid |
| CInstantiator3D | |
| CLevelOfDetail3D | |
| CLight | |
| CModel3D | |
| CParallelActivityHost3D | |
| CPrefabView3D | Use a Prefab View 3D node to instantiate a 3D prefab |
| CScene | Scene is a 3D node that is the root node for other 3D nodes |
| CScrollView3D | Use a Scroll View 3D to get user input from scroll gestures in 3D space |
| CSlider3D | Use a Slider 3D to allow users to set a value between a set of minimum and maximum values in 3D space |
| CStackLayout3D | Stack Layout 3D arranges its items on a line along the axis you specify in the DirectionProperty |
| CTextBlock3D | Use a Text Block 3D to display text in 3D space |
| CTextBox3D | Use a Text Box 3D node to add single-line text input in 3D space |
| CToggleButton3D | Use a Toggle Button 3D to create buttons with multiple toggle states in 3D space |
| CToggleButtonGroup3D | Use a Toggle Button Group 3D to group Toggle Buttons in 3D space where only one can be active at a time |
| CTrajectoryLayout3D | Use a Trajectory Layout 3D to arrange content along a trajectory path in 3D space |
| CTrajectoryListBox3D | Use a Trajectory List Box 3D to create a scrollable list of content arranged along a trajectory |
| CViewport3D | Use a Viewport 3D to display 2D objects in 3D space |
| ►CNodeComponent | NodeComponent is the base class for all node components |
| CAnimationPlayer | Controls animation playback |
| CClickManipulatorComponent | Enables the node to react to click and touch input events |
| CCodeBehind | Code Behind is a workflow where you associate code with an instance of a node instead of a type |
| CDataTriggerComponent | |
| CKeyManipulatorComponent | Enables the node to react to key input events |
| CLongPressManipulatorComponent | Enables the node to react to long press and touch events |
| CMultiClickManipulatorComponent | Enables the node to react to multi-click and multi-touch input events |
| CNavigationManipulatorComponent | Enables the node to react to navigation key input events |
| CPanManipulatorComponent | Enables the node to react to the pan gesture |
| CPropertyDrivenAnimationPlayer | Applies timeline at the time taken from property value |
| CPropertyTargetEasingInterpolator | Gradually interpolates a target property from its old value to a new value using a specific easing function and easing mode each time a new value is set to the property |
| CPropertyTargetInterpolator | Gradually interpolates target property from its old value to new one each time new value is set to the property |
| ►CTrigger | Trigger is the base class for defining events, conditions and actions for content-driven logic programming |
| CMessageTrigger | |
| COnAttachedTrigger | This trigger is set off when the item is initialized |
| COnPropertyChangedTrigger | Occurs when a property is changed |
| CTimerTrigger | Occurs when timer interval is elapsed |
| ►CResource | Represents the base class for all resources |
| CAnimationResource | |
| CBinaryResource | |
| CBrush | |
| CDataContext | DataContext acts as a container for data |
| CFont | |
| CFontFamily | |
| CGPUResource | |
| CMaterial | |
| CMorph | |
| ►CNodeEffect2D | |
| CBlurEffect2D | Use the Blur Effect 2D to add a Gaussian blur effect to a 2D node |
| CMaskEffect2D | Use the Mask Effect 2D to apply a mask to a 2D node |
| CShadowEffect2D | Use the Shadow Effect 2D to add a shadow effect to a 2D node |
| CNodeEffectPrefab2D | |
| CObjectSource | |
| CPageTransitionCollection | |
| CPrefabTemplate | This class represents a prefab (prefabricated template) resource that is a description of a scene graph that can be instantiated at runtime |
| ►CRenderPass | Use a Group Render Pass to group render passes so that you can refer to a single render pass in your Scene |
| CBlitRenderPass | Use a Blit Render Pass to blit one or more textures to the screen of the current rendering context using a material |
| CClearRenderPass | Use a Clear Render Pass to clear the color, depth, and stencil buffers of the current render context |
| CCompositionTargetRenderPass | Use a Composition Target Render Pass to render to a composition target |
| CCubeMapRenderPass | Use a Cubemap Render Pass to create a cubemap texture that represents the scene from some location |
| CDrawObjectsRenderPass | Use a Draw Objects Render Pass to render nodes under a Scene node provided by an object source you set in this render pass |
| CGatherLightsRenderPass | Use the Gather Lights Render Pass to collect Light nodes to use to light 3D nodes in a scene |
| CLegacyRenderPass | |
| CMaterialSetupRenderPass | Use a Material Setup Render Pass to set properties into a material for successive rendering with that material |
| CNodeListRenderPass | Use Node List Render Pass to create a node list according to a specific filter |
| CPipelineStateRenderPass | Use a Pipeline State Render Pass to set for its child render passes the depth and stencil testing, transparency, and culling |
| CRenderPassView | Use a Render Pass View to instantiate a Render Pass Prefab |
| CRenderPassPrefab | |
| ►CResourceDictionary | |
| CResourceDictionarySelector | |
| CStyle | |
| CTextResource | |
| CTexture | A Texture provides an image that you can use in Image nodes, Texture Brushes, materials for use in 3D rendering, or Material Brushes |
| CTimelineResource | |
| CTrajectory | |
| ►CTimeline | |
| CMorphWeightTimeline | |
| CParallelTimeline | |
| CPropertyAnimationTimeline | |
| CPropertyFieldAnimationTimeline | |
| CKeyboardMetadata | Metadata definitions for Keyboard |
| CKeyManipulatorMetadata.KeyCanceledMessageArguments | Metadata definitions for KeyCanceledMessageArguments |
| CKeyboardMetadata.KeyDownMessageArguments | Metadata definitions for KeyDownMessageArguments |
| CInputManipulatorMetadata.KeyInputMessageArguments | Metadata definitions for KeyInputMessageArguments |
| ►CKeyManipulatorComponentMetadata | Metadata definitions for KeyManipulatorComponent |
| CKeyManipulatorComponent | Enables the node to react to key input events |
| ►CKeyManipulatorMetadata | Metadata definitions for KeyManipulator |
| CKeyManipulator | |
| CNavigationManipulatorMetadata.KeyNavigationMessageArguments | Metadata definitions for KeyNavigationMessageArguments |
| CKeyManipulatorMetadata.KeyPressedMessageArguments | Metadata definitions for KeyPressedMessageArguments |
| CKeyManipulatorMetadata.KeyReleasedMessageArguments | Metadata definitions for KeyReleasedMessageArguments |
| CKeyboardMetadata.KeyStateChangedMessageArguments | Metadata definitions for KeyStateChangedMessageArguments |
| CKeyboardMetadata.KeyUpMessageArguments | Metadata definitions for KeyUpMessageArguments |
| CLayoutDirection | Direction in which stack layout arranges its items |
| CPanManipulatorMetadata.LeftMessageArguments | Metadata definitions for LeftMessageArguments |
| ►CLegacyRenderPassMetadata | Metadata definitions for LegacyRenderPass |
| CLegacyRenderPass | |
| ►CLevelOfDetail3DMetadata | Metadata definitions for LevelOfDetail3D |
| CLevelOfDetail3D | |
| ►CLightMetadata | Metadata definitions for Light |
| CLight | |
| ►CListBoxConcept | |
| CGridListBox2D | |
| CGridListBox3D | Use a Grid List Box 3D to create a scrollable list of content arranged in a grid |
| CTrajectoryListBox3D | Use a Trajectory List Box 3D to create a scrollable list of content arranged along a trajectory |
| ►CListBoxConceptMetadata | Metadata definitions for ListBoxConcept |
| CGridListBox2DMetadata | Metadata definitions for GridListBox2D |
| CGridListBox3DMetadata | Metadata definitions for GridListBox3D |
| ►CTrajectoryListBox3DMetadata | Metadata definitions for TrajectoryListBox3D |
| CTrajectoryListBox3D | Use a Trajectory List Box 3D to create a scrollable list of content arranged along a trajectory |
| ►CListBoxItemContainerMetadata | Metadata definitions for ListBoxItemContainer |
| CListBoxItemContainer2DMetadata | Metadata definitions for ListBoxItemContainer2D |
| CListBoxItemContainer3DMetadata | Metadata definitions for ListBoxItemContainer3D |
| ►CListBoxItemGenerator2DMetadata | Metadata definitions for ListBoxItemGenerator2D |
| CListBoxItemGenerator2D | |
| ►CListBoxItemGenerator3DMetadata | Metadata definitions for ListBoxItemGenerator3D |
| CListBoxItemGenerator3D | |
| ►CListBoxScrollingConceptMetadata | Metadata definitions for ListBoxScrollingConcept |
| CGridListBox2DMetadata | Metadata definitions for GridListBox2D |
| CGridListBox3DMetadata | Metadata definitions for GridListBox3D |
| CTrajectoryListBox3DMetadata | Metadata definitions for TrajectoryListBox3D |
| CPrefabViewConceptMetadata.LoadAsynchronouslyMessageArguments | Metadata definitions for LoadAsynchronouslyMessageArguments |
| CResourceManager.LoadTask | Load task allows implementing custom asynchronous resource loading |
| CLog | |
| CLogJNI | |
| CLongPressManipulatorMetadata.LongPressCancelMessageArguments | Metadata definitions for LongPressCancelMessageArguments |
| ►CLongPressManipulatorComponentMetadata | Metadata definitions for LongPressManipulatorComponent |
| CLongPressManipulatorComponent | Enables the node to react to long press and touch events |
| ►CLongPressManipulatorMetadata | Metadata definitions for LongPressManipulator |
| CLongPressManipulator | |
| CLongPressManipulatorMetadata.LongPressMessageArguments | Metadata definitions for LongPressMessageArguments |
| CButtonConceptMetadata.LongPressMessageArguments | Metadata definitions for LongPressMessageArguments |
| CMainLoopScheduler | MainLoopScheduler implements the Kanzi application main loop in form of a sequence of stages, each consisting of a sequence of tasks, where a task is a callable method |
| ►CMaskEffect2DMetadata | Metadata definitions for MaskEffect2D |
| CMaskEffect2D | Use the Mask Effect 2D to apply a mask to a 2D node |
| ►CMaterialBrushMetadata | Metadata definitions for MaterialBrush |
| CMaterialBrush | Use a Material Brush to fill a 2D node with a material |
| ►CMaterialMetadata | Metadata definitions for Material |
| CMaterial | |
| ►CMaterialSetupRenderPassMetadata | Metadata definitions for MaterialSetupRenderPass |
| CMaterialSetupRenderPass | Use a Material Setup Render Pass to set properties into a material for successive rendering with that material |
| CMatrix3x3 | Matrix with 3x3 elements |
| CMatrix4x4 | Matrix with 4x4 elements |
| ►CMeshMetadata | Metadata definitions for Mesh |
| CMesh | |
| CMessageArguments | MessageArguments is the base class for arguments passed in messages |
| CMessageRouting | Message routing modes |
| CNode.MessageSubscriptionFunction | Defines the message handler invoked when a node receives a message it listens to |
| CNode.MessageSubscriptionToken | Message subscription token that identifies a message subscription |
| ►CMessageTriggerMetadata | Metadata definitions for MessageTrigger |
| CMessageTrigger | |
| ►CMessageType | An instance of a MessageType represents a single message type in the Kanzi message system |
| CAbstractMessageType | AbstractMessageType is a handle to an existing message type |
| ►CMetaclass | Metaclass provides type inspection mechanism for Kanzi classes |
| CAbstractMetaclass | AbstractMetaclass is a handle to an existing metaclasses |
| CMetaclassRegistry | A container class for Java metaclasses and proxies |
| CMetadata | The Metadata annotation specifies property, message type or nested classes to be automatically registered when the containing class is registered to Domain with registerClass or overrideClass |
| CMetaObjectMetadata | Metadata definitions for MetaObject |
| ►CModel3DMetadata | Metadata definitions for Model3D |
| CModel3D | |
| CDataContext.ModifiedSubscriptionFunction | Callback functions for Modified Subscription events |
| CDataContext.ModifiedSubscriptionToken | Token to represent a Modified Subscription |
| ►CMorphMetadata | Metadata definitions for Morph |
| CMorph | |
| ►CMorphWeightTimelineMetadata | Metadata definitions for MorphWeightTimeline |
| CMorphWeightTimeline | |
| CDragAndDropManipulatorMetadata.MovedMessageArguments | Metadata definitions for MovedMessageArguments |
| CPanManipulatorMetadata.MovedMessageArguments | Metadata definitions for MovedMessageArguments |
| CPinchManipulatorMetadata.MovedMessageArguments | Metadata definitions for MovedMessageArguments |
| ►CMoveFocusActionMetadata | Metadata definitions for MoveFocusAction |
| CMoveFocusAction | Transfers focus to another focusable item in the focus navigation chain |
| CFocusManagerMetadata.MoveFocusMessageArguments | Metadata definitions for MoveFocusMessageArguments |
| ►CMultiClickManipulatorComponentMetadata | Metadata definitions for MultiClickManipulatorComponent |
| CMultiClickManipulatorComponent | Enables the node to react to multi-click and multi-touch input events |
| ►CMultiClickManipulatorMetadata | Metadata definitions for MultiClickManipulator |
| CMultiClickManipulator | |
| CMultiClickManipulatorMetadata.MultiClickMessageArguments | Metadata definitions for MultiClickMessageArguments |
| CClickManipulatorMetadata.MultiClickMessageArguments | Metadata definitions for MultiClickMessageArguments |
| CPageMetadata.NavigateMessageArguments | Metadata definitions for NavigateMessageArguments |
| CPageMetadata.NavigateNextMessageArguments | Metadata definitions for NavigateNextMessageArguments |
| CPageMetadata.NavigateParentMessageArguments | Metadata definitions for NavigateParentMessageArguments |
| CPageMetadata.NavigatePreviousMessageArguments | Metadata definitions for NavigatePreviousMessageArguments |
| CPageMetadata.NavigationActivatedMessageArguments | Metadata definitions for NavigationActivatedMessageArguments |
| CPageMetadata.NavigationDeactivatedMessageArguments | Metadata definitions for NavigationDeactivatedMessageArguments |
| CPageMetadata.NavigationFinishedMessageArguments | Metadata definitions for NavigationFinishedMessageArguments |
| ►CNavigationManipulatorComponentMetadata | Metadata definitions for NavigationManipulatorComponent |
| CNavigationManipulatorComponent | Enables the node to react to navigation key input events |
| ►CNavigationManipulatorMetadata | Metadata definitions for NavigationManipulator |
| CNavigationManipulator | |
| CPageMetadata.NavigationStartedMessageArguments | Metadata definitions for NavigationStartedMessageArguments |
| ►CNinePatchImage2DMetadata | Metadata definitions for NinePatchImage2D |
| CNinePatchImage2D | |
| ►CNode2DMetadata | Metadata definitions for Node2D |
| CNode2D | Node2D is the base class of all 2D nodes |
| ►CNode3DMetadata | Metadata definitions for Node3D |
| CNode3D | Node3D is the base class of all 3D nodes |
| CNodeComponentMetadata.NodeComponentMessageArguments | Metadata definitions for NodeComponentMessageArguments |
| CNodeMetadata.NodeComponentMessageArguments | Metadata definitions for NodeComponentMessageArguments |
| ►CNodeComponentMetadata | Metadata definitions for NodeComponent |
| CNodeComponent | NodeComponent is the base class for all node components |
| CNodeMetadata.NodeComponentSourceMessageArguments | Metadata definitions for NodeComponentSourceMessageArguments |
| CNodeComponentMetadata.NodeComponentSourceMessageArguments | Metadata definitions for NodeComponentSourceMessageArguments |
| CNodeComponentState | State indicating if component is attached to a node, detached from any node
or in process of attaching/detaching |
| ►CNodeEffect2DMetadata | Metadata definitions for NodeEffect2D |
| CNodeEffect2D | |
| ►CNodeEffectPrefab2DMetadata | Metadata definitions for NodeEffectPrefab2D |
| CNodeEffectPrefab2D | |
| ►CNodeListRenderPassMetadata | Metadata definitions for NodeListRenderPass |
| CNodeListRenderPass | Use Node List Render Pass to create a node list according to a specific filter |
| ►CNodeMetadata | Metadata definitions for Node |
| CNode | Base class for Kanzi nodes |
| CObjectMetadata | Metadata definitions for Object |
| ►CObjectSourceMetadata | Metadata definitions for ObjectSource |
| CObjectSource | |
| ►COnAttachedTriggerMetadata | Metadata definitions for OnAttachedTrigger |
| COnAttachedTrigger | This trigger is set off when the item is initialized |
| ►COnPropertyChangedTriggerMetadata | Metadata definitions for OnPropertyChangedTrigger |
| COnPropertyChangedTrigger | Occurs when a property is changed |
| CFocusManagerMetadata.OverlayBroughtToFrontMessageArguments | Metadata definitions for OverlayBroughtToFrontMessageArguments |
| CFocusManagerMetadata.OverlayGainedFocusMessageArguments | Metadata definitions for OverlayGainedFocusMessageArguments |
| CFocusManagerMetadata.OverlayLostFocusMessageArguments | Metadata definitions for OverlayLostFocusMessageArguments |
| CFocusManagerMetadata.OverlaySentToBackMessageArguments | Metadata definitions for OverlaySentToBackMessageArguments |
| ►CPageHostMetadata | Metadata definitions for PageHost |
| CPageHost | |
| ►CPageMetadata | Metadata definitions for Page |
| CPage | |
| ►CPageTransitionCollectionMetadata | Metadata definitions for PageTransitionCollection |
| CPageTransitionCollection | |
| ►CPanManipulatorComponentMetadata | Metadata definitions for PanManipulatorComponent |
| CPanManipulatorComponent | Enables the node to react to the pan gesture |
| ►CPanManipulatorMetadata | Metadata definitions for PanManipulator |
| CPanManipulator | |
| ►CParallelActivityHostConceptMetadata | Metadata definitions for ParallelActivityHostConcept |
| CParallelActivityHost2DMetadata | Metadata definitions for ParallelActivityHost2D |
| CParallelActivityHost3DMetadata | Metadata definitions for ParallelActivityHost3D |
| ►CParallelTimelineMetadata | Metadata definitions for ParallelTimeline |
| CParallelTimeline | |
| CAnimationPlayerMetadata.PauseMessageArguments | Metadata definitions for PauseMessageArguments |
| CNode2D.PerspectiveTransformationMode | Node2D perspective transformation mode |
| ►CPinchManipulatorMetadata | Metadata definitions for PinchManipulator |
| CPinchManipulator | |
| ►CPipelineStateRenderPassMetadata | Metadata definitions for PipelineStateRenderPass |
| CPipelineStateRenderPass | Use a Pipeline State Render Pass to set for its child render passes the depth and stencil testing, transparency, and culling |
| CNode2D.PixelFormat | Pixel formats |
| CPlatform | Holds information about the current platform |
| CAnimationPlayerMetadata.PlayMessageArguments | Metadata definitions for PlayMessageArguments |
| CPlugin | Represents the abstract base class for all plugins |
| CDomain.PluginHandler | Plugin handler implements the functionality for loading a plugin from the associated plugin file |
| CButtonConceptMetadata.PointerEnteredMessageArguments | Metadata definitions for PointerEnteredMessageArguments |
| CButtonConceptMetadata.PointerLeftMessageArguments | Metadata definitions for PointerLeftMessageArguments |
| ►CPortalViewMetadata | Metadata definitions for PortalView |
| CPortalView | |
| CFocusManagerMetadata.PostFocusMessageArguments | Metadata definitions for PostFocusMessageArguments |
| CPrefabTemplateMetadata | Metadata definitions for PrefabTemplate |
| ►CPrefabViewConceptMetadata | Metadata definitions for PrefabViewConcept |
| ►CPrefabView2DMetadata | Metadata definitions for PrefabView2D |
| CPrefabView2D | Use a Prefab View 2D node to instantiate a 2D prefab |
| ►CPrefabView3DMetadata | Metadata definitions for PrefabView3D |
| CPrefabView3D | Use a Prefab View 3D node to instantiate a 3D prefab |
| CFocusManagerMetadata.PreFocusMessageArguments | Metadata definitions for PreFocusMessageArguments |
| CButtonConceptMetadata.PressedMessageArguments | Metadata definitions for PressedMessageArguments |
| ►CProgressiveRenderingViewport2DMetadata | Metadata definitions for ProgressiveRenderingViewport2D |
| CProgressiveRenderingViewport2D | |
| ►CPropertyAnimationTimelineMetadata | Metadata definitions for PropertyAnimationTimeline |
| CPropertyAnimationTimeline | |
| CPropertyDataType | Enumeration of data types that can be stored as properties |
| ►CPropertyDrivenAnimationPlayerMetadata | Metadata definitions for PropertyDrivenAnimationPlayer |
| CPropertyDrivenAnimationPlayer | Applies timeline at the time taken from property value |
| ►CPropertyFieldAnimationTimelineMetadata | Metadata definitions for PropertyFieldAnimationTimeline |
| CPropertyFieldAnimationTimeline | |
| CPropertyNotificationReason | Property notification reason |
| ►CPropertyTargetEasingInterpolatorMetadata | Metadata definitions for PropertyTargetEasingInterpolator |
| CPropertyTargetEasingInterpolator | Gradually interpolates a target property from its old value to a new value using a specific easing function and easing mode each time a new value is set to the property |
| ►CPropertyTargetInterpolatorMetadata | Metadata definitions for PropertyTargetInterpolator |
| CPropertyTargetInterpolator | Gradually interpolates target property from its old value to new one each time new value is set to the property |
| ►CPropertyType< TDataType > | An instance of a PropertyType represents a single property type in the Kanzi property system |
| CAbstractPropertyType | AbstractPropertyType is a homogeneous property type handle to an existing property type |
| CDynamicPropertyType< TDataType > | DynamicPropertyType is a handle to an existing property type of known data type |
| CPropertyTypeChangeFlag | Each property type has a set of property change flags that indicate the effects that changing a property has |
| CResourceManager.ProtocolHandler | ProtocolHandler allows implementing custom resource loading for a specific protocol |
| ►CQuaternion | Quaternions represent rotation around an axis, defined by quaternion components x, y, z and w |
| CQuaternionLongerPath | Quaternion for interpolating rotation along longer path |
| ►CRangeConceptMetadata | Metadata definitions for RangeConcept |
| ►CSlider2DMetadata | Metadata definitions for Slider2D |
| CSlider2D | |
| ►CSlider3DMetadata | Metadata definitions for Slider3D |
| CSlider3D | Use a Slider 3D to allow users to set a value between a set of minimum and maximum values in 3D space |
| CActivityHostConceptMetadata.RegisterActivityElementInternalMessageArguments | Metadata definitions for RegisterActivityElementInternalMessageArguments |
| CPageMetadata.RegisterToNavigationdMessageArguments | Metadata definitions for RegisterToNavigationdMessageArguments |
| CResourceManager.ReloadProtocolHandler | ReloadProtocolHandler allows implementing custom resource reloading for a specific protocol |
| ►CRenderbufferMetadata | Metadata definitions for Renderbuffer |
| CRenderbuffer | |
| CNode3D.RenderMode | Rendering mode for the node |
| ►CRenderPassMetadata | Metadata definitions for RenderPass |
| CRenderPass | Use a Group Render Pass to group render passes so that you can refer to a single render pass in your Scene |
| ►CRenderPassPrefabMetadata | Metadata definitions for RenderPassPrefab |
| CRenderPassPrefab | |
| ►CRenderPassViewMetadata | Metadata definitions for RenderPassView |
| CRenderPassView | Use a Render Pass View to instantiate a Render Pass Prefab |
| CNode2D.RenderType | Node2D render type - affects elementary decisions about node rendering |
| ►CResourceDictionaryMetadata | Metadata definitions for ResourceDictionary |
| CResourceDictionary | |
| ►CResourceDictionarySelectorMetadata | Metadata definitions for ResourceDictionarySelector |
| CResourceDictionarySelector | |
| CResourceLoadTaskType | The type of the load task |
| CResourceManager | The resource manager maintains kzb files and provides mechanisms to load resources from kzb files |
| ►CResourceMetadata | Metadata definitions for Resource |
| CResource | Represents the base class for all resources |
| CResourceManager.ProtocolHandler.Result | Holds the result of ProtocolHandler handle callback |
| CAnimationPlayerMetadata.ResumeMessageArguments | Metadata definitions for ResumeMessageArguments |
| ►CRuntimeException | |
| CInvalidKzbFileException | Exception class to indicate a KZB File is invalid |
| CStaleObjectException | Exception class to indicate attempts to use a KanziObject which no longer refers to a valid native object |
| CSamplerAddressingMode | |
| CSamplerFilter | |
| CSamplerMipmapMode | |
| ►CSceneMetadata | Metadata definitions for Scene |
| CScene | Scene is a 3D node that is the root node for other 3D nodes |
| CFocusManagerMetadata.ScopeStateChangeMessageArguments | Metadata definitions for ScopeStateChangeMessageArguments |
| ►CScreenMetadata | Metadata definitions for Screen |
| CScreen | |
| CScrollViewConceptMetadata.ScrollDirectionMessageArguments | Metadata definitions for ScrollDirectionMessageArguments |
| CScrollViewConceptMetadata.ScrollDownMessageArguments | Metadata definitions for ScrollDownMessageArguments |
| CScrollViewConceptMetadata.ScrollEdgeMessageArguments | Metadata definitions for ScrollEdgeMessageArguments |
| CListBoxScrollingConceptMetadata.ScrolledMessageArguments | Metadata definitions for ScrolledMessageArguments |
| CScrollViewConceptMetadata.ScrolledMessageArguments | Metadata definitions for ScrolledMessageArguments |
| CScrollViewConceptMetadata.ScrollEndMessageArguments | Metadata definitions for ScrollEndMessageArguments |
| CScrollViewConceptMetadata.ScrollFinishedMessageArguments | Metadata definitions for ScrollFinishedMessageArguments |
| CListBoxScrollingConceptMetadata.ScrollFinishedMessageArguments | Metadata definitions for ScrollFinishedMessageArguments |
| CScrollViewConceptMetadata.ScrollHomeMessageArguments | Metadata definitions for ScrollHomeMessageArguments |
| CScrollViewConceptMetadata.ScrollLeftMessageArguments | Metadata definitions for ScrollLeftMessageArguments |
| CListBoxScrollingConceptMetadata.ScrollMessageArguments | Metadata definitions for ScrollMessageArguments |
| CScrollViewConceptMetadata.ScrollPageDownMessageArguments | Metadata definitions for ScrollPageDownMessageArguments |
| CPageMetadata.ScrollPageDownMessageArguments | Metadata definitions for ScrollPageDownMessageArguments |
| CScrollViewConceptMetadata.ScrollPageMessageArguments | Metadata definitions for ScrollPageMessageArguments |
| CPageMetadata.ScrollPageUpMessageArguments | Metadata definitions for ScrollPageUpMessageArguments |
| CScrollViewConceptMetadata.ScrollPageUpMessageArguments | Metadata definitions for ScrollPageUpMessageArguments |
| ►CScrollViewConceptMetadata.ScrollPositionMessageArguments | Metadata definitions for ScrollPositionMessageArguments |
| CScrollViewConceptMetadata.ScrollMessageArguments | Metadata definitions for ScrollMessageArguments |
| CScrollViewConceptMetadata.SetScrollMessageArguments | Metadata definitions for SetScrollMessageArguments |
| CScrollViewConceptMetadata.ScrollRightMessageArguments | Metadata definitions for ScrollRightMessageArguments |
| CScrollViewConceptMetadata.ScrollStartedMessageArguments | Metadata definitions for ScrollStartedMessageArguments |
| CListBoxScrollingConceptMetadata.ScrollStartedMessageArguments | Metadata definitions for ScrollStartedMessageArguments |
| ►CScrollViewConceptMetadata.ScrollTargetMessageArguments | Metadata definitions for ScrollTargetMessageArguments |
| CScrollViewConceptMetadata.ScrollMessageArguments | Metadata definitions for ScrollMessageArguments |
| CScrollViewConceptMetadata.SetScrollTargetMessageArguments | Metadata definitions for SetScrollTargetMessageArguments |
| CScrollViewConceptMetadata.ScrollUpMessageArguments | Metadata definitions for ScrollUpMessageArguments |
| ►CScrollViewConceptMetadata | Metadata definitions for ScrollViewConcept |
| ►CScrollView2DMetadata | Metadata definitions for ScrollView2D |
| CScrollView2D | Use a Scroll View 2D to get user input from scroll gestures in 2D space |
| ►CScrollView3DMetadata | Metadata definitions for ScrollView3D |
| CScrollView3D | Use a Scroll View 3D to get user input from scroll gestures in 3D space |
| CTextBoxConceptMetadata.SelectedTextMessageArguments | Metadata definitions for SelectedTextMessageArguments |
| CPropertyTargetEasingInterpolatorMetadata.SetEnabledMessageArguments | Metadata definitions for SetEnabledMessageArguments |
| ►CSetPropertyActionMetadata | Metadata definitions for SetPropertyAction |
| CSetPropertyAction | Sets a property value to a float property or a float attribute a structured property |
| ►CShaderProgramMetadata | Metadata definitions for ShaderProgram |
| CShaderProgram | |
| ►CShadowEffect2DMetadata | Metadata definitions for ShadowEffect2D |
| CShadowEffect2D | Use the Shadow Effect 2D to add a shadow effect to a 2D node |
| ►CSliderConceptMetadata | Metadata definitions for SliderConcept |
| CSlider2DMetadata | Metadata definitions for Slider2D |
| CSlider3DMetadata | Metadata definitions for Slider3D |
| ►CScrollViewConceptMetadata.SnapMessageArguments | Metadata definitions for SnapMessageArguments |
| CScrollViewConceptMetadata.ScrollMessageArguments | Metadata definitions for ScrollMessageArguments |
| CScrollViewConceptMetadata.SnapRequestMessageArguments | Metadata definitions for SnapRequestMessageArguments |
| CSRTValue2D | A structure that describes the scale, rotation and translation transformation in 2D space |
| CSRTValue3D | A structure that describes the scale, rotation and translation transformation in 3D space |
| ►CStackLayoutConceptMetadata | Metadata definitions for StackLayoutConcept |
| ►CStackLayout2DMetadata | Metadata definitions for StackLayout2D |
| CStackLayout2D | Stack Layout 2D arranges its items on a line along the axis you specify in the DirectionProperty |
| ►CStackLayout3DMetadata | Metadata definitions for StackLayout3D |
| CStackLayout3D | Stack Layout 3D arranges its items on a line along the axis you specify in the DirectionProperty |
| CMainLoopScheduler.Stage | Stage instance represent a Stage in the Kanzi main loop |
| CStandardMaterialMetadata | Metadata definitions for StandardMaterial |
| CStandardPbrMaterialMetadata | Metadata definitions for StandardPbrMaterial |
| CActivityConceptMetadata.StartActivationInternalMessageArguments | Metadata definitions for StartActivationInternalMessageArguments |
| CDragAndDropManipulatorMetadata.StartedMessageArguments | Metadata definitions for StartedMessageArguments |
| CPinchManipulatorMetadata.StartedMessageArguments | Metadata definitions for StartedMessageArguments |
| CPanManipulatorMetadata.StartedMessageArguments | Metadata definitions for StartedMessageArguments |
| CAnimationPlayerMetadata.StartedMessageArguments | Metadata definitions for StartedMessageArguments |
| CStateManagerMetadata.StateManagerEnteredStateMessageArguments | Metadata definitions for StateManagerEnteredStateMessageArguments |
| CStateManagerMetadata.StateManagerGoToDefinedStateMessageArguments | Metadata definitions for StateManagerGoToDefinedStateMessageArguments |
| CStateManagerMetadata.StateManagerGoToNextDefinedStateMessageArguments | Metadata definitions for StateManagerGoToNextDefinedStateMessageArguments |
| CStateManagerMetadata.StateManagerGoToPreviousDefinedStateMessageArguments | Metadata definitions for StateManagerGoToPreviousDefinedStateMessageArguments |
| CStateManagerMetadata.StateManagerGoToStateMessageArguments | Metadata definitions for StateManagerGoToStateMessageArguments |
| CStateManagerMetadata.StateManagerLeftStateMessageArguments | Metadata definitions for StateManagerLeftStateMessageArguments |
| CStateManagerMetadata | Metadata definitions for StateManager |
| CStateManagerMetadata.StateManagerStateChangeMessageArguments | Metadata definitions for StateManagerStateChangeMessageArguments |
| CStateManagerMetadata.StateManagerTransitionFinishedMessageArguments | Metadata definitions for StateManagerTransitionFinishedMessageArguments |
| CStateManagerMetadata.StateManagerTransitionMessageArguments | Metadata definitions for StateManagerTransitionMessageArguments |
| CStateManagerMetadata.StateManagerTransitionStartedMessageArguments | Metadata definitions for StateManagerTransitionStartedMessageArguments |
| CActivityConceptMetadata.StatusChangedInternalMessageArguments | Metadata definitions for StatusChangedInternalMessageArguments |
| CActivityConceptMetadata.StatusChangedMessageArguments | Metadata definitions for StatusChangedMessageArguments |
| CActivityCodeBehind.StatusChangeHandler | StatusChangeHandler implements a handler for Activity status change |
| CAnimationPlayerMetadata.StopMessageArguments | Metadata definitions for StopMessageArguments |
| CAnimationPlayerMetadata.StoppedMessageArguments | Metadata definitions for StoppedMessageArguments |
| ►CStyleMetadata | Metadata definitions for Style |
| CStyle | |
| ►CSurfaceMetadata | Metadata definitions for Surface |
| CSurface | |
| CListBoxScrollingConceptMetadata.TargetChangedMessageArguments | Metadata definitions for TargetChangedMessageArguments |
| CMainLoopScheduler.Task | A task that can be added for one-time or repeated execution by MainLoopScheduler |
| CTaskRecurrence | Enumeration for task recurrence options |
| CMainLoopScheduler.TaskToken | The token of the task |
| ►CTextBlockConceptMetadata | Metadata definitions for TextBlockConcept |
| CTextBlock2DMetadata | Metadata definitions for TextBlock2D |
| CTextBlock3DMetadata | Metadata definitions for TextBlock3D |
| ►CTextBoxConceptMetadata | Metadata definitions for TextBoxConcept |
| CTextBox2DMetadata | Metadata definitions for TextBox2D |
| CTextBox3DMetadata | Metadata definitions for TextBox3D |
| CTextBoxConceptMetadata.TextChangedMessageArguments | Metadata definitions for TextChangedMessageArguments |
| CTextBoxConceptMetadata.TextCompositionStateMessageArguments | Metadata definitions for TextCompositionStateMessageArguments |
| ►CTextConceptMetadata | Metadata definitions for TextConcept |
| CTextBlock2DMetadata | Metadata definitions for TextBlock2D |
| CTextBlock3DMetadata | Metadata definitions for TextBlock3D |
| CTextBox2DMetadata | Metadata definitions for TextBox2D |
| CTextBox3DMetadata | Metadata definitions for TextBox3D |
| CTextBoxConceptMetadata.TextContentMessageArguments | Metadata definitions for TextContentMessageArguments |
| ►CTextInputManipulatorMetadata | Metadata definitions for TextInputManipulator |
| CTextInputManipulator | |
| CTextBoxConceptMetadata.TextInsertionMessageArguments | Metadata definitions for TextInsertionMessageArguments |
| CTextBoxConceptMetadata.TextRangeMessageArguments | Metadata definitions for TextRangeMessageArguments |
| ►CTextResourceMetadata | Metadata definitions for TextResource |
| CTextResource | |
| ►CTextureBrushMetadata | Metadata definitions for TextureBrush |
| CTextureBrush | Use a Texture Brush to fill a 2D node with a texture |
| CTextureBuilder | TextureBuilder is a class used for setting up properties to initialize textures |
| CTextureCreateInfoStatus | Status tells if texture creation parameters can be used to create a texture |
| ►CTextureMetadata | Metadata definitions for Texture |
| CTexture | A Texture provides an image that you can use in Image nodes, Texture Brushes, materials for use in 3D rendering, or Material Brushes |
| CTextureType | Texture type |
| ►CTimelineMetadata | Metadata definitions for Timeline |
| CTimeline | |
| ►CTimelineResourceMetadata | Metadata definitions for TimelineResource |
| CTimelineResource | |
| CTimerRecurrence | Enumeration for timer recurrence options |
| CMainLoopScheduler.TimerTask | A task that can be scheduled for one-time or repeated execution by MainLoopScheduler |
| CMainLoopScheduler.TimerToken | The token of the timer task |
| ►CTimerTriggerMetadata | Metadata definitions for TimerTrigger |
| CTimerTrigger | Occurs when timer interval is elapsed |
| CToggleButtonGroupConceptMetadata.ToggleButtonGroupConceptMessageArguments | Metadata definitions for ToggleButtonGroupConceptMessageArguments |
| ►CToggleButtonGroupConceptMetadata | Metadata definitions for ToggleButtonGroupConcept |
| ►CToggleButtonGroup2DMetadata | Metadata definitions for ToggleButtonGroup2D |
| CToggleButtonGroup2D | Use a Toggle Button Group 2D to group Toggle Buttons where only one can be active at a time |
| ►CToggleButtonGroup3DMetadata | Metadata definitions for ToggleButtonGroup3D |
| CToggleButtonGroup3D | Use a Toggle Button Group 3D to group Toggle Buttons in 3D space where only one can be active at a time |
| CToggleButtonGroupConceptMetadata.ToggledMessageArguments | Metadata definitions for ToggledMessageArguments |
| CButtonConceptMetadata.ToggledOffMessageArguments | Metadata definitions for ToggledOffMessageArguments |
| CButtonConceptMetadata.ToggledOnMessageArguments | Metadata definitions for ToggledOnMessageArguments |
| CButtonConceptMetadata.ToggleStateChangedMessageArguments | Metadata definitions for ToggleStateChangedMessageArguments |
| ►CTrajectoryLayoutConceptMetadata | Metadata definitions for TrajectoryLayoutConcept |
| ►CTrajectoryLayout2DMetadata | Metadata definitions for TrajectoryLayout2D |
| CTrajectoryLayout2D | Use a Trajectory Layout 2D to arrange content along a trajectory path |
| ►CTrajectoryLayout3DMetadata | Metadata definitions for TrajectoryLayout3D |
| CTrajectoryLayout3D | Use a Trajectory Layout 3D to arrange content along a trajectory path in 3D space |
| ►CTrajectoryMetadata | Metadata definitions for Trajectory |
| CTrajectory | |
| ►CTriggerMetadata | Metadata definitions for Trigger |
| CTrigger | Trigger is the base class for defining events, conditions and actions for content-driven logic programming |
| ►CTrySetFocusActionMetadata | Metadata definitions for TrySetFocusAction |
| CTrySetFocusAction | Tries to set focus to the node that you set in the Target Item property |
| CActivityHostConceptMetadata.UnregisterActivityElementInternalMessageArguments | Metadata definitions for UnregisterActivityElementInternalMessageArguments |
| CPageMetadata.UnregisterFromNavigationMessageArguments | Metadata definitions for UnregisterFromNavigationMessageArguments |
| CListBoxScrollingConceptMetadata.UserScrollFinishedMessageArguments | Metadata definitions for UserScrollFinishedMessageArguments |
| CScrollViewConceptMetadata.UserScrollFinishedMessageArguments | Metadata definitions for UserScrollFinishedMessageArguments |
| CListBoxScrollingConceptMetadata.UserScrollStartedMessageArguments | Metadata definitions for UserScrollStartedMessageArguments |
| CScrollViewConceptMetadata.UserScrollStartedMessageArguments | Metadata definitions for UserScrollStartedMessageArguments |
| CRangeConceptMetadata.ValueChangedMessageArguments | Metadata definitions for ValueChangedMessageArguments |
| CRangeConceptMetadata.ValueChangeFinishedMessageArguments | Metadata definitions for ValueChangeFinishedMessageArguments |
| CRangeConceptMetadata.ValueChangeStartedMessageArguments | Metadata definitions for ValueChangeStartedMessageArguments |
| ►CValueControlledExclusiveActivityHostConceptMetadata | Metadata definitions for ValueControlledExclusiveActivityHostConcept |
| CExclusiveActivityHost2DMetadata | Metadata definitions for ExclusiveActivityHost2D |
| CExclusiveActivityHost3DMetadata | Metadata definitions for ExclusiveActivityHost3D |
| CVector2 | Vector with 2 floating point components: (x, y) |
| CVector3 | Vector with 3 floating point components: (x, y, z) |
| CVector4 | Vector with 4 floating point components: (x, y, z, w) |
| CNode.VerticalAlignment | Vertical alignment options |
| ►CViewport2DMetadata | Metadata definitions for Viewport2D |
| CViewport2D | Use a Viewport 2D to set the size of a render target surface onto which content is projected |
| ►CViewport3DMetadata | Metadata definitions for Viewport3D |
| CViewport3D | Use a Viewport 3D to display 2D objects in 3D space |
| ►CWriteLogActionMetadata | Metadata definitions for WriteLogAction |
| CWriteLogAction | Writes a message to the Kanzi Studio Log window |
| CScrollViewConceptMetadata.ZoomedMessageArguments | Metadata definitions for ZoomedMessageArguments |